Invader Breaker
by Abigayl
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v2 |
912 |
6
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75% like it (6 out of 8)
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DescriptionWASD or Arrows to MoveMouse to aim balls when first shot R to Retry 0/+/- to change music level or mute/unmute Enemy/Block Drops: Red = Ball Power (kill enemies faster) Orange = Ball Creation Speed (make balls faster) Yellow = Side Lasers (Can hurt enemies, or if orange/red, you and your balls) Green = Paddle Size Cyan = Game Speed Blue = Bottom Bouncer (returns balls you miss) Purple = Health Enemies: Red = Fires bullets AT YOU Orange = Fires bullets down Yellow = Fires laser (kill to stop laser) Green = Fires bullets in random directions Cyan = Divebombs from upper-left Blue = Divebombs from upper-right Fuschia = 8-way shots (good luck :P) Mothership = Instant KO if hit Special Thanks: Music: KungFuFurby Ideas: Livestream & DE friends too many to list you all, sorry 7 Comments
perfectskills
Really cool!!!, amazing game, tell me when you make your next game! 0 11 months, 3 weeks ago
Abigayl
This game was made in 2 days so making small items different was tough. If I ever do a "reboot", will be paying attention to the differences more :) 0 1 year, 3 weeks ago
LIzardofLight
The balls, bullets, and power-ups have such similar appearances that it can be hard to differentiate them while playing. Otherwise I liked it. 0 1 year, 4 weeks ago
Abigayl
Yeah, it's supposed to be hard... I actually get complaints though that it's too easy past a certain point. 0 1 year, 2 months ago |
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