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Planet Green

by sharpleaf


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Description

The year is 2XXX, and for centuries Earth has been sending objects into orbit. Today, for unknown reasons, these objects are in danger... of falling back to Earth!
Overt disaster by blasting the space junk to pieces before it causes carnage on the planet below. Use technology found along the way to assist you on your mission. Do well, and you will be handsomely rewarded. Miss and you'll be charged for damages.

On a planet that has worked for generations to achieve self sustainability and a pollution free atmosphere, it is now up to you to keep this planet green!

For more information, see the following forum post:
http://community.stencyl.com/index. php/topic,1337.0.html
(paste in browser and remove the spaces)



15 Comments

Luxon5
The background gave a real sense of speed, and the effects were great I thought. It would be good if it had online high scores though, and those are pretty easy to set up with Stencyl.
1 8 years, 2 months ago
sharpleaf
BFlorry: Thanks for the feedback. The money is the point. The purpose of the game is to get a high score. And through the story line, money is the score. There will eventually be more enemies instead of the only 2 there are currently to make it less repetitive. Mt main set back is that I don't have art skills.... :)

Katana: You don't lose lives when something gets down to earth, but it does make you lose points (money) which is the current goal of the game (to get a high score). Thanks for the feedback!

0 8 years, 2 months ago
katana
Why is it that you don't lose lives if something gets down to earth?
0 8 years, 2 months ago
BFlorry
Repeative, enemies only fall down, money has no point (except for points), looping background makes me dizzy. There's the bad things about it. The ship graphic is allright and moving could be a bit more faster. This could be a good bullet hell start, but not going anywhere as it is now.
0 8 years, 2 months ago
sharpleaf
Please leave comments, I'd love to hear what you think!!
(praise, criticism, or suggestion, I want to hear it all!)

0 8 years, 2 months ago

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