In-App Purchases

by Jon (Updated on 2014-01-29)

Note: This article has been split into two. [iOS] [Android]
Disclaimer: All articles are geared towards Stencyl 3.0 and above. Use comments to provide feedback and point out issues with the article (typo, wrong info, etc.). If you're seeking help for your game, please ask a question on the forums. Thanks!


Good Article. The only thing I tripped up on was the option to host content with Apple. I checked Yes, which was wrong (I'm certainly not hosting anything!).
Thankfully, the Apple site alerted me to this when I went back to iTunes Connect (head in hands) to see what I had done wrong.

You have to create a new game entry in iTunes connect (through the 'manage your apps' option). This means inputting a lot of info about your game, as it seems to be the first step to publishing. I was unprepared for this so was unsure if I was doing the right thing, just to let others know.

0 2 years, 4 months ago
Make sure you're not stupid like me who spent ages getting it to work because I was using the Apple ID (generated by Apple - something like 6875642) instead of the correct Product ID (entered by you - something like my.unique.product_id).

There's a reason it's underlined and in bold :)

1 2 years, 6 months ago
http://www.stencyl.com/help/view/pu blish-to-app-store/
0 2 years, 8 months ago
Hope this helps.
http://developer.apple.com/library/ ios/#documentation/LanguagesUtiliti es/Conceptual/iTunesConnect_Guide/8 _AddingNewApps/AddingNewApps.html

0 2 years, 8 months ago
How do you create a new game entry in iTunes Connect ?
2 3 years, 1 month ago

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