1: Getting Started
2: Building Logic
5: Game Mechanics
6: Advanced Topics
7: Testing & Tuning
8: The Last 10%
M1: Mobile - Intro
M2: Mobile - Basics
M3: Mobile - Services
M4: Mobile - Publishing
B: How-To Guides
3.0 Drafts (In Progress)
Publishing to the Chrome Web Store
In 2010, Google launched the Chrome Web Store. It struggled initially until a recent redesign brought it back to life.
Stencyl now supports publishing of its Flash games to the Chrome Web Store.
For the uninitiated, the Chrome Web Store is an app store that allows web apps and games to be “installed” to the user’s home screen in the Google Chrome web browser. The most successful apps so far have garnered millions of installs.
How to Publish to the Store
1) Click Publish in the toolbar and select Chrome Web Store.
2) Fill in the details. You need to provide a name, description, version and both a 16x16 and a 128x128 PNG icon. These details will be saved, so you only have to enter them in once.
3) Stencyl will spit back out a ZIP file, which you'll upload to Google's servers.
That's all there is to it. We bounce you to Google's page, which explains how to publish the app.
In short, on top of the ZIP file we provide, Google wants you to...