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Publishing to the Chrome Store

by Jon (Updated on 2014-01-29)


Contents

  • Introduction
  • Instructions
  • Customizing the Page
  • Testing Your App Locally

 

Introduction

Stencyl supports publishing of its Flash games to the Chrome Web Store.

For the uninitiated, the Chrome Web Store is an app store that allows web apps and games to be “installed” to the user’s home screen in the Google Chrome web browser. The most successful apps so far have garnered millions of installs.

 

Instructions

Setup

1) Select Publish > Web > Chrome Web Store from the main menu. You'll then get presented with the following dialog.

2) Fill in the details. You need to provide a name, description, version and both a 16x16 and a 128x128 PNG icon. These details will be saved, so you only have to enter them in once.

Tip: Provide icons in PNG format. No other format will be accepted, even if they comply with the size.

 

Export and Publish

Stencyl will now export a ZIP file, which you'll upload to Google's servers. We bounce you to Google's page, which explains the rest of the process.

In short, on top of the ZIP file we provide, Google wants you to...

  •     Enter in more details about your app.
  •     Provide screenshots of the app.
  •     Provide a promotional banner for the app.
  •     Specify whether the app is free or paid.
  •     Pay Google a one-time fee of $5 to publish.

 

How to Customize the Page

If you want to customize the look of the webpage that wraps your "app," just unzip the ZIP file and edit the enclosed HTML document. Rezip and republish.

 

How to Test Your App Locally

1) Publish the app through Stencyl, as detailed above.

2) Take the ZIP file and unzip it.

3) Launch Google Chrome.

4) Click on the Menu (Wrench Icon). Navigate to Tools > Extensions.

5) Enable the “Developer Mode” checkbox if it isn’t enabled.

6) Click “Load unpacked extension...” and select the folder for the app that you just unzipped in step (2).

7) Open a new tab. Click on the “Apps” button in the bottom bar. Your app should be there!

Disclaimer: All articles are geared towards Stencyl 3.0 and above. Use comments to provide feedback and point out issues with the article (typo, wrong info, etc.). If you're seeking help for your game, please ask a question on the forums. Thanks!

9 Comments

Jon
To clarify, the issue was fixed but made available only in our nightly builds, which are different from the general release. In Stencyl 3.0, the fix is included by default.
0 8 months, 3 days ago
spinnerbox
http://developer.chrome.com/extensi ons/manifest.html
0 10 months, 2 weeks ago
spinnerbox
I uploaded, installed my game as extension but I cannot see in apps section of Chrome. I suppose the manifest file isn't complete and my game is listed as extension instead of game in web store. :|
0 10 months, 2 weeks ago
bulgoso143
every time i click enter, it says that my image isnt 16x16 but it is!

0 11 months, 5 days ago
sonicspeed53
To upload your app and update it to manifest 2, check out this page: https://developers.google.com/chrom e/web-store/docs/get_started_simple #step2
All you have to do is open the manifest file with notepad and make a few changes!

0 1 year, 7 months ago
Panooch77
I got a message about needing version 2 so I guess this is an on going issue since last post was five months ago.
0 1 year, 8 months ago
cheerwiz
Do Iads work on the chrome web store?
0 1 year, 8 months ago
Joe
@christhegreat: This has been fixed in the nightly.
0 2 years, 1 month ago
christhegreat
doesnt work...... u need version 2
0 2 years, 1 month ago

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