Crash Course 2: Invaders - Part 5

by Hectate (Updated on 2015-02-01)

Part 5: Importing Sounds

Step 30: Now it’s time to import our music and sound files. This time we’re going to show you a different way to import assets, by dragging and dropping files. First, click on the Dashboard and then on Sounds.

Step 31: With the sound files on your desktop (General Space Shooter Spacey Level.mp3 and Explosion.mp3), click on one and drag it over into the dotted line box (shown below).

Remember, we need to go back to the Dashboard to drag the second file in also.

Step 32: Now you’ll have two sounds. Make sure each sound is set to the correct type, as shown (the music should be set to Music, the explosion sound effect set to Sound Effect).

With all our assets in place, it’s time to set up the Scene that will function as our main level.

Click here to go to Part 6.

Disclaimer: Use comments to provide feedback and point out issues with the article (typo, wrong info, etc.). If you're seeking help for your game, please ask a question on the forums. Thanks!


This is literally one of the most problematic parts in this course... Like 99% of the people have the same problem and it still didn't get fixed.... The Explosion sound has a "variable bitrate" which Stencyl doesn't allow. To fix this issue, download Audacity and resave the Explosion sound, this will remove the variable bitrate. Hope I could help you! :P
0 3 months, 1 week ago
Why Is the Explosion sound a VBR(Variable Bitrate)!!!????????!?
Please CHANGE IT VBR FREE!!!!!!!!

0 10 months, 6 days ago
DanThMann Gizmo
To answer a lot of people's questions on the sounds, go into Audacity (or download it: http://www.audacityteam.org/downloa d/), and re-save it with a different name, as Audacity automatically uses a fixed bitrate. If it comes up with a message telling you to install Lame, go to http://lame.buanzo.org/#lamewindl, download the file, and follow the steps to install it.
2 10 months, 3 weeks ago
explosion says it has something wrong with the bitrate. does anyone know how to fix this?
3 11 months ago
I solved my problem by downloading the resquested sound files from StencyForge menu.

Hit StencyForge on the TopBar =>in the Left Column of StencylForge menu=> hit "Sound" under "Media" it will displays various downloadable sounds in the main screen.

hope it helps.

2 1 year, 1 month ago
hello everyopne,
i am new, i just end up woth teh first tutorail (Crash Course Game) and the Drag and Drop function has never worked (it always displays me a forbiden sign when i hover on the software with the draged item). But i managed to fullfil everything using the links for computer directories that are embended in the software.

Now i am stuck at the "Importing Sound" part of the second tutorial, because of the drag and drop issue and also because of an error message that pop up when i find a way to import sound through the sotfware buttons:
"MP3 can't have a variable bitrate, re import the sound with a fixed bitrate"

i donwloaded the software on this website, it is in 3.4 build 8868 beta version. i work on Windows 8 (not 8.1). Please can someone help me?
thank you

1 1 year, 1 month ago
For those having problems with the sound files here is a link to
them that the bit rate has been fixed for.

https://mega.nz/#F!ct5CwAgJ!nxlWagO jznnbw-4K_Bq2sw

1. Click on "Download as ZIP"
2, Rename current audio files in "CC2 Game Assets" (something like 'Explosion_old' should do)
3. Move the two files to your CC2 Game Assets folder.

Hopefully they fix the audio issue soon for everybody, not a great way for people to have to
learn a few basics for audacity.

2 1 year, 4 months ago
To solve the problem of bitrate. In audacity when you export the file, go to options and bit rate mode, select "constant"
-1 1 year, 5 months ago
Didn't think I'd get deterred this early in the learning process...I can't get the sounds to play. Any Stencyler who can help?!
0 1 year, 6 months ago
Can't get Explosion to play please help!
1 1 year, 7 months ago

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