Design Once, Play Anywhere
Publish to all the major platforms without code
(but you can if you want!)
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Game Studio in a BoxStencyl isn't your average game creation software; it's a gorgeous, intuitive toolset that accelerates your workflow and then gets out of the way. We take care of the essentials like physics and native APIs so you can focus on what's important - making your game yours. |
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Publish EverywhereWith extensive platform support, you can rest assured that players will have access to your game no matter where they are. Today, we officially support: |
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Make #1 GamesStencyl games have reached top slots in the App Store, including Impossible Pixel (#2 in US) and BLiP (#1 in 18 countries). Your game could be next! |
Chris Viviani
Square Bear Games
Create a Masterpiece
Bring your ideas to life
Design is a "Snap"
Our drag-and-drop gameplay designer pays homage to the successful MIT Scratch project. We extend Scratch's simple block-snapping interface with new functionality and hundreds of ready-to-use blocks, including special blocks for native mobile features.
Power users can create and share their own blocks, import existing code libraries and create custom classes that interact seamlessly with block-based Behaviors.
Those who prefer to code may write code to create complex behaviors or extend the engine with additional functionality.
Make Money
Realize your game's full potential
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Sell Your GameSelling your game on the App Store, Google Play or alternate stores such as Steam & Chrome Web Store is a time-tested way to make money and reach millions of potential players. Several Stencyl games have placed in the top 5 slots on the App Store. |
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Seek a SponsorshipSell rights to your game to a sponsor who will market the game on your behalf. Many Stencyl games have been proudly sponsored by big names (AppGratis, ArmorGames, Kongregate, Newgrounds) and small names alike. Sponsorships can fetch anywhere from $500 - $10,000 depending on the quality of the game and the terms. |
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Go FreemiumGames that wish to adopt a "freemium" model can use in-app purchases to provide unlockable levels & content. In addition, games can embed ads to supplement their revenue. We support iAds (iOS) and AdWhirl (Android) for mobile games, and for web games, we support Mochi, Newgrounds and CPMStar. |

Ben Radish
BeardShaker Games
Battle Tested
Game Creation: Democratized
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Widely AdoptedOver 120,000 developers from 178 countries across the world have collectively created over 12,000 games with Stencyl. |
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Embraced by SchoolsSchools, libraries, museums and other local institutions have embraced Stencyl as a way of exposing students to logical thinking and programming concepts through creating games. If you're interested in using Stencyl for educational purposes, contact us about it and let us know what you have planned. Later in 2013, we plan to introduce a free Educator's Kit to help you get started. |
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Mentioned in Major PublicationsFrom mainstream outlets such as BBC, Wired and ReadWriteWeb to gaming-centric blogs such as Kotaku and IndieGames, Stencyl is frequently covered whenever the topics of game creation or student-friendly programming come up. |

Tom Simpson
Teacher at Heathwood Hall


























