# Actors > Position

## Position

### Get Position

Gets the current [X / Y] position of the actor.

``````[ACTOR].getX()
[ACTOR].getY()
[ACTOR].getXCenter()
[ACTOR].getYCenter()
[ACTOR].getScreenX()
[ACTOR].getScreenY()``````

### Set Position

Sets the [X, Y] position of the actor.

``````[ACTOR].setX([NUMBER]);
[ACTOR].setY([NUMBER]);
[ACTOR].setXCenter([NUMBER]);
[ACTOR].setYCenter([NUMBER]);
[ACTOR].setScreenX([NUMBER]);
[ACTOR].setScreenY([NUMBER]);``````

### Actor is on screen?

Returns `true` if the specified actor is at least partially on screen.

``[ACTOR].isOnScreen()``

## Direction

### Get Direction (Angle)

Returns the actor's direction (angle), in degrees. 0 degrees -> facing right. 90 degrees -> facing down.

``(Utils.DEG * [ACTOR].getAngle())``

### Set Direction (Angle)

Sets the actor's direction (angle), in degrees. 0 degrees -> facing right. 90 degrees -> facing down.

``[ACTOR].setAngle(Utils.RAD * [NUMBER]);``

### Turn Clockwise

Instantly rotates the the actor clockwise by the given number of degrees.

``[ACTOR].rotate(Utils.RAD * [NUMBER]);``

### Turn Counter Clockwise

Instantly rotates the the actor counter-clockwise by the given number of degrees.

``[ACTOR].rotate(-Utils.RAD * [NUMBER]);``