Read our article on Getting / Setting Remote Attributes for an explanation of these blocks.
Gets the value of an attribute (from the specified behavior) from the actor you specify.
We strongly recommend clicking the dropdown arrow for the first blank and selecting the desired entry under Attribute Names -- this will fill everything out for you automatically.
[ACTOR].getValue([TEXT], [TEXT])
Sets the value of an attribute (from the specified behavior) for the actor you specify.
We strongly recommend clicking the dropdown arrow for the first blank and selecting the desired entry under Attribute Names -- this will fill the first and third fields out for you automatically.
[ACTOR].setValue([TEXT], [TEXT], [VALUE]);
Gets the value of an attribute (from the specified behavior) from the current scene.
We strongly recommend clicking the dropdown arrow for the first blank and selecting the desired entry under Attribute Names -- this will fill everything out for you automatically.
getValueForScene([TEXT], [TEXT])
Sets the value of an attribute (from the specified behavior) for the current scene.
We strongly recommend clicking the dropdown arrow for the first blank and selecting the desired entry under Attribute Names -- this will fill the first and third fields out for you automatically.
setValueForScene([TEXT], [TEXT], [VALUE]);