by Jon (Updated on 2015-10-26)
Chapter 3 was all about Actors. You learned about...
That's quite a lot to take in.
Now that you’re familiar with these concepts, it's time to demonstrate your mastery of them by creating a game, with our help.
"Breakout" is a fun, casual puzzle game that calls for quick reflexes. It uses physics, collisions, and special effects to entertain the player.
Design a simple version of Breakout that includes these features:
Feature | Screenshot |
---|---|
A paddle the player can move in two directions. | ![]() |
A bouncing ball you can launch from your paddle. | ![]() |
A short delay between ball launches. | --- |
Blocks that change color and make a sound, when they collide with the ball. | ![]() |
To help you get started, we’ve created a basic Kit with graphics, sounds, and a Scene to get you started and so you don't need to import any game resources. Just write the logic.
Instructions: Import this using File > Import. Requires Stencyl 3.4.0 or later.
Hint 1 - The ball shouldn't move the paddle when they collide. Look at each Actor Type's Physics settings.