thegenericbanana

The most generic banana around.



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Shoutbox

setz
super duper helpful. thanks buddy!
0 11 years, 1 month ago
thegenericbanana
Well, yeah, there are many workarounds. I was mostly trying to find out why it didn't work in the first place, though-That was pretty weird.
0 12 years, 8 months ago
deen
Hey banana! I couldn't fix the problem, but I turned aroud :D I did other thing and it works! Let me explain you: We couldn't change the button image, right? Then I added a "lock" image in front of the button and when the player passed the level the "lock" actor is killed by the game :)

The code was:

Aways
If <<Level2locked> <false>>
Kill |self|

It's not the best way, I know that. But it works :D
Thak you very much for your help. Without it I couldn't did. ;)

When you have a version of your game tell me, ok?


See you later!

0 12 years, 8 months ago
deen
Yes! Thank you very much! :D Now I can add more levels to the game ;)

I couldn't make the animation system works. I sent a email for you explaining what I did.

Please, if you have time, could you make the code for level 2 animation button as example? I can use your code as example and make it for the next levels (as we did with the unlock system).


Thank you

0 12 years, 8 months ago
thegenericbanana
Sent you an email, hope it helped.
1 12 years, 8 months ago
deen
Hello Banana! How are you?


Do you remember your Unloackable Level System that you made for my game? (Cat Shooter Test). I puted the load save at the firt screen and level select screen and it works perfectly :)

Can I ask you a favor? Could you make the button change between opened and locked buttons? I tryed to make it, but unfortunately I could undertand your code very well ;D hehehe (I'm new with Stencyl)

I'm trying to make a casual game, and this is the most problem I have right now. Thank you for you colaboration!

0 12 years, 8 months ago

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