Description
WASD or Arrows to Move
Mouse to aim balls when first shot
R to Retry
0/+/- to change music level or mute/unmute
Enemy/Block Drops:
Red = Ball Power (kill enemies faster)
Orange = Ball Creation Speed (make balls faster)
Yellow = Side Lasers (Can hurt enemies, or if orange/red, you and your balls)
Green = Paddle Size
Cyan = Game Speed
Blue = Bottom Bouncer (returns balls you miss)
Purple = Health
Enemies:
Red = Fires bullets AT YOU
Orange = Fires bullets down
Yellow = Fires laser (kill to stop laser)
Green = Fires bullets in random directions
Cyan = Divebombs from upper-left
Blue = Divebombs from upper-right
Fuschia = 8-way shots (good luck :P)
Mothership = Instant KO if hit
Special Thanks:
Music: KungFuFurby
Ideas: Livestream & DE friends too many to list you all, sorry
7 Comments
This game was made in 2 days so making small items different was tough. If I ever do a "reboot", will be paying attention to the differences more :)
0
The balls, bullets, and power-ups have such similar appearances that it can be hard to differentiate them while playing. Otherwise I liked it.
0
Yeah, it's supposed to be hard... I actually get complaints though that it's too easy past a certain point.
0