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IWBTG (Free open Beta test)

by solleader


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Description

Hi everyone thanks for tring this beta test.
-MAJOR FIX DONE-
FAQ.
Q:Why this game is so hard?
R:This is a fangame of a i wanna be the guy game so is intendeed to be hard (not impossible), i'm not responsable of any ragequit! LMAO

Q:How about you?
A: i'm 21 years old, and i'm beginner game developer and this is my first creation, i have lots of experience about flash games. I made this game alone (i didn't make the arts and the musics).

Q: I'm interessed on this project, i want to report some bugs, i have some suggestions, ideas, how can i contact you?
A:You can contact me directly sending me a pm on stencyl, send a comment under the game, on my public facebook profile otherwise send me an email on solleader@hotmail.com

A special thanks to Abigail and the tutorials that she made, also a special thanks to the friendly stencyl community.



8 Comments

T3atim3
I have to agree with L_Deathnote(from kongregate). Although the game does have a retro feel to it. It would be better to have the dialogue in a speech bubble. That way it's easier to see against the background. You might also want to fix your character's sprite. There seem to be white spots that show up everytime I jump over spikes. I'm unfamilar with whatever this game is based off of, though that may not matter. But it was a little confusing to have a different character talking when they aren't on the screen. If you don't plan to add the other character, maybe change the color of the other character's dialogue.
0 12 years, 2 months ago
Helmuthead
Also just in case you're still at it (which I hope you are) You need a wall jump ability in there, on the tutorial level once you scroll far enough towards the end of the level; the game over message doesn't appear on the screen. It's back at the start.

0 12 years, 5 months ago
Helmuthead
Not sure if you're still working on this but, after dying about 50 times on the first stage, I want to comment the collision detection for the spikes seems to be a tad off, sometimes they would kill me when I would only be near them. Also this brought back memories I beat the real IWBTG about 2 years ago so much fun.
0 12 years, 5 months ago
purplelava
" i'm 21 years old, and i'm beginner game developer and this is my first creation, i have lots of experience about flash games."

if this is your first creation and you're a beginner, you don't have a lot of experience, but the opposite; ie little experience.

0 12 years, 7 months ago
joechessum
It's a nice homage to IWBTG, I'm not a fan of complete cloning but the original isn't exactly a new IP so good job man!

I definitely wanna do a platformer similar to this so it's nice to see that Stencyl can handle this kind of craziness.

0 12 years, 7 months ago
SnoUweR
so cool and so hard :)
0 12 years, 7 months ago
solleader
Major fixed done, now it should be atleast playabile ;)
0 12 years, 7 months ago
solleader
know issue:
-slow text at begin.
-the game is prone to lagging, with control a bit delayed (it doesn't lag on flash window)
-game over screen on the tutorial don't appear where the player die.
-

0 12 years, 7 months ago

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