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Custom Collision Test

by rob1221


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Description

I'm playing around with using tiles as terrain that can be changed. While physics is enabled for the player, none of the tiles have collisions. Box2D is too performance heavy for that many tiles, so I made my own collision detection.

Move with arrow keys. Click on buttons and tiles with the mouse. R resets the scene.



3 Comments

MyChairHasALooIn
Very nice. I thought up something similiar but couldn't quite figure out how to make it into a game without ripping off great games I've played :(
1 11 years, 6 months ago
petterbergmar
This is really cool. If you are willing ti share the source I would be more than happy to take a look at it.

Cheers, Petter

0 12 years, 1 month ago
acarnivorousocean
Good work! I don't even want to think about the lag that would come with trying to keep up with all those tiles. Reminds me of Minecraft.
1 12 years, 5 months ago

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