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Adventure game basics

by nealja


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Description

This one should be quite easy to decipher and expand. You can reach me at joonas.laakso@gmail.com or @jlaakso on Twitter.
- You can use doors to go between rooms (scenes).
- You can talk to different characters.
- You can interact with the world and get a line of description in return.
- TODO: Dialogue is limited to sequential lines. You need to set up a different dialogue list for branching dialogue options.
- TODO: There is no system for "win conditions" or picking up items or the like, you need to set up the flags for those.
- TODO: The "NPC" actors could be just different animations of the same actor. They don't do anything, all interaction is via the regions set up in the scene creation.
- TODO: The "sign" actors could be just different animations of the same actor. They don't do anything.



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This is nealja's only game!