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Like It
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Comments
The Binding Force
by Irock
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Description
This is a demo.
Left and Right to move
Z to jump
X to use weapons
Up and Down to aim up and down
Down to enter doors and interact with objects
Update 4/20/11 - Fixed a broken door and removed a broken enemy.
Update 4/20/11 - Increased horizontal air slowdown.
Update 4/19/11 - Addressed issue where block would fall through floor on slower computers.
160 Comments
MicahSevenEighteen
This game was pretty neat. It's a pretty simple, fun game (doesn't mean it wasn't hard at times, though). I'd like to make something simple myself, something people may not put too much time into. I don't think games have to be too complicated or time consuming to be fun.
I like how you're not limited in the amount of lives you have, either. Makes things less annoying, as far as I'm concerned. The save points were great, also. Would have been quite frustrating, I think, to go through this entire demo without them.
0
This game was pretty neat. It's a pretty simple, fun game (doesn't mean it wasn't hard at times, though). I'd like to make something simple myself, something people may not put too much time into. I don't think games have to be too complicated or time consuming to be fun.
I like how you're not limited in the amount of lives you have, either. Makes things less annoying, as far as I'm concerned. The save points were great, also. Would have been quite frustrating, I think, to go through this entire demo without them.
0
GameZone
TIP FOR PLAYERS: In the room before the boss, the room with 4 crystal things, hit them in this order: Right, Top Left, Top Right, Left
0
TIP FOR PLAYERS: In the room before the boss, the room with 4 crystal things, hit them in this order: Right, Top Left, Top Right, Left
0
GameZone
Could the obstacle placement be easier, especially the first room with the water platforms? I get annoyed to h**l trying to go through that room.
0
Could the obstacle placement be easier, especially the first room with the water platforms? I get annoyed to h**l trying to go through that room.
0