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by dripple

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In 2012 the end was near but the world survived.
But only because you kept the totems assorted!

The game is work in progress!
- score bands need adjustments (available time, scoring, bonusing)
- sound effects are not complete
- global high score (arcade three letter-style) including server part is in progress
- some sprites need a major overhaul (bonus, score, game over)

Game instructions:
- To score, combine four different corner pieces into one stone.
- Combine four corner pieces of the same totem to summon that totem and get a bonus.
- After three calls for a totem, this totem appears and gives you a bonus every time you combine more than two corner pieces of this totem into one block.
- Call a totem three times to get a combination bonus for that totem
- Watch the sun disc, you only have a limited amount of time for each corner piece.
- With each level you pass, the available time decreases.
- If you run out of time, you loose a life
- If you try to place the a corner piece on a already set corner piece, you loose a life
- If you loose a life, the totem of the current corner piece you tried to place disappears and you have to call it again.


Fun game. It is addicting once you understand what is going on. The artwork is great. A screen to view previous scores would be a good addition. I'll be back again to beat my high score!
0 10 years, 1 month ago
It's relaxing, for a while, then it becomes intense, trying to keep up without making a mistake.
I got 3730 on my third or fourth play through.

Very nice game, I really liked it, BUT, I did notice some kind of bug.
Details posted in the forum thread for your game: http://community.stencyl.com/index. php/topic,28490

1 10 years, 2 months ago
This game is pretty fun, Great job. And thanks for the help on the forums!
0 10 years, 2 months ago
great game, very nice and relaxing, excellent work.
0 10 years, 3 months ago
I love it!!!!
1 10 years, 3 months ago
Cool game.It's really fun and it helps you improve your quick thinking.Good job :)
1 10 years, 3 months ago

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