Description
This is a demo for my upcoming flash game, HEX. Something that I think is only fair to warn you that the enemies may not take damage at times. But here are a few methods I tried and worked very well. If you come across an enemy that doesn't take damage, try jumping and shooting them. Also be sure to keep a distance between you and them, while shooting them. Seeing how this is a demo, I'll try to fix that problem by time the full version is done. Speaking of the full version, I should probably talk a little bit about it. The game will be centered around a witch girl who is up against a coven of witches who have a plan to use a powerful artifact called the HEX stone, that gramps it's user unimaginable power. It's going to be cut into episodes, with more spells to use in each one. Not sure when it'll out (or if I will ever make it), but it took me a week to make this demo, so maybe sooner than you think.





