3D Stereo Sound Emitters Using Regions
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A demonstration of sounds coming out of left and right speakers depending on where the player is as it moves thru the scene. Based on an idea originally done by stencyl member 'Rimrook' using a scene behavior and some clever maths, this is a simplified way of achieving a similar result using regions, created by stencyl member SquarePug. It is not perfect and has its limitations, it could only be used a few times per scene, but it doesnt use many code blocks and is fairly simple to achieve. You can see the regions thanks to Debug being enabled.