Description
Dodi the Dodo.
Controls:
Currently just arrow keys: Up /jump, down / duck and left right.
This is an early draft of a platformer. To be honest I designed Dodi about two or three years ago, and the first stage is borrowed from another cartoony platformer I have in the works. I knocked up the second desert stage over the last few days to give it a bit more length and show a transition.
Really, this is just to demonstrate that there is a basic game engine. I have a basic plot which is that some thing has gone wrong with time and Dodi is the unlikely hero to travel through different time zones - probably collecting things to return things to normal. Those bunnies are werewolf bunnies, but I left out the frames that change them... for now atleast. Needs a lot of work. I think there will be push type puzzles etc in the final version.





