Description
The story of a man and a spirit trapped on the Earth. Embark on a journey to help the spirit get to the afterlife.
This was made in two weeks for Stencyljam 2012 on Newgrounds.
-CONTROLS-
Arrow keys: Move
Z: Interact with objects and advance text
X: Attack (when you can)
ENTER/P: Pause
V: Change volume
M: Mute
SAVE YOUR GAME FROM THE PAUSE MENU
-SOUNDTRACK-
Soundcloud: http://goo.gl/Qpr9g
87 Comments
michaelhabib
Nice work. Is this all done with stencyl UR or did you have to hard code some of it? and any of the inventory weapon attachment code available online ?
1
Nice work. Is this all done with stencyl UR or did you have to hard code some of it? and any of the inventory weapon attachment code available online ?
1
DragonSoul150
Although I really do enjoy the Zelda-inspired aspects, along the changes you made to them (and even poking fun at your game like finding a pitchfork in a chest). I agree with Hazania on the fact that save points are way too far apart, especially the final dungeon. Having to redo the dungeon (even though hearts and unlocked doors save) is really frustrating after already dying to the boss a few times (I'm still trying to beat it because I've come too far!)
0
Although I really do enjoy the Zelda-inspired aspects, along the changes you made to them (and even poking fun at your game like finding a pitchfork in a chest). I agree with Hazania on the fact that save points are way too far apart, especially the final dungeon. Having to redo the dungeon (even though hearts and unlocked doors save) is really frustrating after already dying to the boss a few times (I'm still trying to beat it because I've come too far!)
0
quackers123
i didn't really like it :-(. i loved the other game called billies bedroom havoc though. sooooooo cooooooooooool. check it out. this game... not so much. no offence by the way. it is alright. :-)
0
i didn't really like it :-(. i loved the other game called billies bedroom havoc though. sooooooo cooooooooooool. check it out. this game... not so much. no offence by the way. it is alright. :-)
0
kk48136
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0
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0
Hazania
Quick update: Why on earth are the checkpoints spread so far apart, I just went through 3 levels(?) and died and got sent all the way back. I did save, but it didn't seem to matter. Please leave something on these types of things in your description for future reference.
ex. "If you die, you get sent back to last checkpoint; REGAURDLESS OF SAVE"
Also be sure to mention if we will get to keep our items we found after that checkpoint (I wouldn't know, I am not walking all the way back to the chest to find out considering it isn't even on the way of the main obj).
2
Quick update: Why on earth are the checkpoints spread so far apart, I just went through 3 levels(?) and died and got sent all the way back. I did save, but it didn't seem to matter. Please leave something on these types of things in your description for future reference.
ex. "If you die, you get sent back to last checkpoint; REGAURDLESS OF SAVE"
Also be sure to mention if we will get to keep our items we found after that checkpoint (I wouldn't know, I am not walking all the way back to the chest to find out considering it isn't even on the way of the main obj).
2