Description
Check out the new Tiny Dangerous Dungeons! Timmy returns in a new Metroidvania adventure! http://www.stencyl.com/game/play/22 535
Dangerous Dungeons tells us a story about Timmy, a little thief- err, treasure hunter, who has arrived to a deep and dark dungeon, ready to face the dangers inside to claim the biggest treasure in the world. DD Has been made to look and play like old classic platformers, so it can be quite challenging, watch out! Awesome music by KungFuFurby!
INSTRUCTIONS:
Use arrow keys to move and Z to jump.
Activate Switches and pick up keys by simply touching them.
Press R to restart a stage.
Press P to pause the game.
Press Esc to return to the main menu.
Doors in the stage selection open when you reach their corresponding stage the first time in either normal gameplay or Time Attack. The game will save between stages, so you can always continue your adventure later without losing progress!
Time Attack Mode:
If you choose Time Attack from the main menu, the game skips the intro and all cutscenes, and the game begins right away from the Stage 1. In this mode, a counter appears to the top right corner, and it will count how long it takes you to clear the game. Returning to main menu or entering secret stage the normal way will terminate your time so be careful!
Secret Stages:
The game has three hidden levels that are required to be beaten for you to reach the definitely final stage. You will receive hints how to find them after you beat Stage 30. These stages are not entered from doors, but by exiting the screen from the right area.
The game has won the Summer Game Jam 2011 contest!
http://community.stencyl.com/index. php/topic,1968.0.html
186 Comments
Overall good, but man do I have gripes with this one.
The difficulty curve is pretty spastic. The entire first chapter was a breeze (if not a bit boring), but the chase level was terribly hard. Suddenly every move was vital, one wasted second gets you killed. Feels unfair, especially those ceiling spikes on the squid chase level; there's challenging, but then there's unfair. I out of frustration after beating it.
The box mechanic seemed a bit sloppy and unloved. It's introduced at the end of the first chapter, but then it's gone until the end of the next, and only for one level at that!
The motion wasn't terrible, but bugs would pop up (e.g. getting stuck midjump when getting over an obstacle).
As for the good: The art and music are well done. This game has had good work put into it and it shows. This game really shined when it focused on platforming rather than puzzles (which were terribly unchallenging), though the chases were fun it still could give the players a bit more slack (or checkpoints)
Good job :)
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sorry I did not meant
to press the down arrow I meant to press the up arrow love the game
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