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It came from the forest!
by mikhog
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Description
Controls:
- Aim and shoot with mouse
- Reload with space
- Select weapons with number keys
- Shooting and moving the sight around will decrease your accuracy. The sight ring shows your current accuracy.
- Increasing strength makes recoil affect accuracy less
- Increasing dexterity increases your aim in several ways
- Increasing intelligence increases the number of XP you gain from killing monsters
Upgrades in town will persist over games. Early game you should aim to invest in the school systems so you get better starting characters.
Have fun!
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After reading on the kongregate forums that you can't use stencyl for anything I thought I should give it a try. Normally I use XNA or Unity for making games but I used to follow the Scratch-project a couple of years ago and managed to teach my then 9.year old cousin some basic programming with it.
I thought that now as the technology has matured a bit I should give it a try and see if it could work for kids. Maybe it's a little bit hard but might work with some coaching.
The game itself is a defence shooter with progression over games. I think I might publish to kongregate if people like it.
23 Comments
Disregard that latest link it won't work right now. Will get back to you with a new one soon...
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For some reason the editor does not let me update this game so for new version use this link: http://www.stencyl.com/game/play/23 417
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MAJOR UPDATE
again..
This time it's a lot of graphics, changed menus and prbably a lot of things I won't remember to mention :)
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Oh and now your character has a name, radnomly chosen from a list. If you would like your name featured in the game just write a comment here :)
I will add a cemetary where you can see the history of all characters ever played as well as their acomplishments...
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MAJOR UPDATE
- Added critical hit chains that will give cash bonuses
- Added a results screen to show earnings breakdown after successful defense
- Fixed a lot of bugs
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Updated game description with controls, maybe things will be more clear now :) Are there any more questions please just ask, then I know what ought to be better explained in the game!
/Mike
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