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Dangerous Dungeons

by AdventureIslands


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Description

Check out the new Tiny Dangerous Dungeons! Timmy returns in a new Metroidvania adventure! http://www.stencyl.com/game/play/22 535

Dangerous Dungeons tells us a story about Timmy, a little thief- err, treasure hunter, who has arrived to a deep and dark dungeon, ready to face the dangers inside to claim the biggest treasure in the world. DD Has been made to look and play like old classic platformers, so it can be quite challenging, watch out! Awesome music by KungFuFurby!

INSTRUCTIONS:

Use arrow keys to move and Z to jump.
Activate Switches and pick up keys by simply touching them.
Press R to restart a stage.
Press P to pause the game.
Press Esc to return to the main menu.

Doors in the stage selection open when you reach their corresponding stage the first time in either normal gameplay or Time Attack. The game will save between stages, so you can always continue your adventure later without losing progress!

Time Attack Mode:
If you choose Time Attack from the main menu, the game skips the intro and all cutscenes, and the game begins right away from the Stage 1. In this mode, a counter appears to the top right corner, and it will count how long it takes you to clear the game. Returning to main menu or entering secret stage the normal way will terminate your time so be careful!

Secret Stages:
The game has three hidden levels that are required to be beaten for you to reach the definitely final stage. You will receive hints how to find them after you beat Stage 30. These stages are not entered from doors, but by exiting the screen from the right area.

The game has won the Summer Game Jam 2011 contest!
http://community.stencyl.com/index. php/topic,1968.0.html



186 Comments

Wingless
Oh and, don't make a skip level feature, people need to earn their way up. I wish you could implement a submit name button for people whose beaten the whole game, there would be actual motive to keep trying. It's a great game though
0 14 years, 8 months ago
Wingless
Yes I killed the boss thank you, and then I found all the hidden levels and now I'm on the Final Trial, hoping it's the very last level it's freaking hard but I got to the end a few times you cannot stop jumping haha I'm so glad I have great coordination this game must be so impossible to some people, especially if they think level 10 is hard.. they wouldn't believe The Final Trial level..
0 14 years, 8 months ago
AdventureIslands
Though he is supposed to kill you if you pull the valve in wrong time, I guess I need to look into his timing at the end a little.
0 14 years, 8 months ago
AdventureIslands
Wingless did you try pouring the water ON the boss?
0 14 years, 8 months ago
Wingless
I got to level 30 and I got to the very end! I got the key and hit the water switch and flooded everything, and the giant red stature monster walked right past me and then nothing happened, I was literally stuck. Nothing happened! It flooded the whole level for a second and the monster walked off the screen past me and I was just sitting there. I got real far and people need to STOP complaining about level ten when they can't even get to level 20's boss run or 30's. Awesome game though!
0 14 years, 8 months ago
zTylerz
Good game! It's fun to play at least until level 10. I see that you've removed the level skip feature (stage select doors are locked) so I won't be playing any more. The difficulty advances at a good pace until level 10, which is next to impossible without checkpoints. So my only suggestion is either re-add level skip or add checkpoints in level 10. Other than that, excellent job! The graphics are very good, as is the music.
-1 14 years, 8 months ago
AdventureIslands
The game has been updated to the full release!
0 14 years, 9 months ago
Iinsane
quite a nice game graphics r cool 2!!!
0 14 years, 9 months ago
Cassnyd
Spikes are finiky and the jumping physics are a bit wonky too. I didn't know the top of my head was rubber.
0 14 years, 9 months ago
AdventureIslands
Yes Zephilinox, the game has always had all the stage selection doors open. It's only now that I've started to look ways to lock them, but I have not implement that feature yet.
0 14 years, 9 months ago

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