by Justin (Updated on 2018-11-29)
Earlier in this chapter, you learned about Attributes, which are changeable and configurable properties of Behaviors. What kinds of Attributes are at your disposal?
Stencyl includes the following resource types.
Type | Stencylpedia Article? |
---|---|
Actor | Yes |
Actor Group | Yes |
Actor Type | Yes |
Animation | Yes |
Anything | --- |
Boolean | --- |
Color | --- |
Control | Yes |
Font | Yes |
Image | Yes |
Image Instance | Yes |
List | Yes |
Joint | --- |
Map | Yes |
Number | --- |
Region | Yes |
Scene | Yes |
Shader | Yes |
Sound | Yes |
Text | --- |
Here are some examples of common Attribute types and how they may appear on an Actor Type’s Behaviors page.
Attribute Type | Appearance in Actor Type Editor > Behaviors |
---|---|
Actor Group | ![]() |
Actor Type | ![]() |
Animation | ![]() |
Boolean | ![]() |
Color | ![]() |
Control | ![]() |
Font | ![]() |
Number | ![]() |
Scene | ![]() |
Sound | ![]() |
Text | ![]() |
Something you might bump into fairly early on is shown in the following image:
Why are some Attributes unconfigurable?
For the latter case, this can be addressed by customizing the Actor once it's inside a scene.