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StencylForge

by Jon (Updated on 2015-10-11)


What is StencylForge?

StencylForge is our marketplace for user-created (and team-created) resources. Whether you're looking for a piece of art, a sound clip, a behavior or a sample game, StencylForge has it.

Accessing StencylForge

To access StencylForge, click on the StencylForge icon in the toolbar. It'll pop up in a new tab. You must be logged in to access everything that StencylForge has to offer.

Launching StencylForge

Downloading Resources

Once a resource finishes downloading, the resource will be added to your currently open game. To ensure the resource stays in your game, make sure you save your progress.

If you downloaded a Game or a Kit, rather than an individual resource, you must close your currently opened game (if there is one) and open the Game or Kit directly from the Welcome Center.

Pre-Shipped Behaviors

Although StencylForge is a useful resource, it's sometimes difficult to find good, reliable solutions to common scenarios. For example, how do you get an actor to rotate towards where your mouse cursor is?

To solve this problem, we've created a collection of behaviors for re-use across all games. They're the most common behaviors we've seen grabbed or re-created and are (practically) guaranteed to meet your needs.

To find them, begin adding a behavior to an Actor or a Scene. You'll now see a new section titled From Your Library.

Pre-Shipped Behaviors

The Future of StencylForge

Our original vision behind StencylForge was to make it a shared space for artists and developers to share their works with others. Solutions to common game development problems would be documented, and over time, we'd build an impressive library of these common solutions.

StencylForge has turned out differently from that vision and while interesting things have been created, many are using it as a backup solution for storing their games online. This isn't what we had in mind, and it isn't something we'd like to continue in the long term.

To that end, we plan to sunset StencylForge in 2016, so we can focus all of our energy on the core toolset. StencylForge will remain read-only for some time (so all data will be retained and accessible), but we will start blocking new submissions in Stencyl 3.4 and in all versions sometime in 2016.

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Disclaimer: Use comments to provide feedback and point out issues with the article (typo, wrong info, etc.). If you're seeking help for your game, please ask a question on the forums. Thanks!

30 Comments

noseching
"could not connect to stencyl forge
please verify your internet connection is active"

my internet is active though...
soo why can I not connect? ever?

1 11 years, 4 months ago
softsound
To those curious on how to publish -

On the top toolbar that contains File, Edit, Run, Publish ...
Click Publish and select Share on StencylForge
The file will be uploaded and not made public until you set it as such with the Make Public button.

Another way is with the regular make publish button that looks like a box, there is an option to publish to the arcade, you will be asked if you want to put your game in the WIP category or not. After the WIP question the game will uploaded and you can delete it right off the page if you find any bugs or something.

Hopefully that helps anyone wondering how to publish. I'm using Stencyl 2.1.0

1 11 years, 7 months ago
judaolsa
how can i open a another account???
0 11 years, 9 months ago
Jpmac11
How do i post a game, there is no "share on stencylforge" button in the publish option
0 11 years, 10 months ago
rowan1277
i have the same problem as hwextreme
0 11 years, 10 months ago
SM123
How should I properly give credit if I use someone's actor?
1 12 years, 3 months ago
HWExtreme
When i click on the StencylForge icon, it does nothing. How do i fix this?
3 12 years, 8 months ago
wjack2010
Sounds good.
1 12 years, 10 months ago
aligoli1234567890
How Can I save them for future using(changing OS
2 13 years, 2 months ago
malospam
When I download a kit, how do I change the kit's main character to my character?
4 13 years, 7 months ago

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