Crash Course: Let's Make a Game!
by Jon (Updated on 2015-07-22)
This short, hands-on tutorial will walk you through the steps needed to create a simple platformer using premade content, so that you can become familiar with the main parts of Stencyl's interface.
Specifically, we'll show you how to...
- Part 1: Create a New Game
- Part 2: Locate Game Resources
- Part 3: Customize Actors
- Part 4: Create a Scene
- Part 5: Test your Game
Without further ado, let's get started!
Please be aware that Stencyl (as of 3.3.0) does not ship with any sample games, so the Welcome Center will appear empty. You can find sample games here.
Screenshots may differ from current versions of Stencyl. If something is way off to the point where the article isn't followable, let us know in the comments.
This Crash Course makes use of the Crash Course Kit, which you can download it here.
Here is how you can install this kit.
1) Unzip the folder as "Crash Course Kit" and place its contents under the "Games" folder. (We describe how to locate this folder next)
2) You can locate the "Games" folder by clicking the "View Games Folder" button in the bottom bar, just after opening Stencyl.
(1 of 5): Create a New Game
When you first load up Stencyl, you'll see a screen that looks something like this.
(Sidenote: Stencyl does not come with any sample projects. If you want these samples, you can find them here.)
This is the Welcome Center. From here, you can create a new game, open an existing game, or browse games that other people have created.
Creating a New Game
1) Click the dotted square labeled Click here to create new Game.
2) Click on the Crash Course Kit, then click the Next button at the bottom of the dialog.
3) Next, you'll see a dialog pop up (shown below) where you can set the game window's size (in pixels) and name your game. We're going to name it Crash Course Game, though feel free to name it something else if you'd like. By setting the Width and Height dimensions in the Screen Size section, you are determining the size of the window/view that the player will see when he or she plays your game. In this case, let's go with a Width of 640 and a Height of 480.
4) You'll now be taken to the Dashboard, a central area where you can see your game's resources (graphics, sounds, game logic, etc.) and settings.