1: Getting Started
2: Building Logic
5: Game Mechanics
6: Advanced Topics
7: Testing & Tuning
8: The Last 10%
M1: Mobile - Intro
M2: Mobile - Basics
M3: Mobile - Services
M4: Mobile - Publishing
B: How-To Guides
3.0 Drafts (In Progress)
Crash Course: Let's Make a Game!
Welcome to Stencyl! This short, hands-on tutorial will walk you through the steps needed to create a simple platformer. Specifically, we'll show you how to...
Without further ado, let's get started!
Note: Screenshots may differ slightly from current versions of Stencyl. If something is way off, let us know in the comments.
Note: This Crash Course makes use of the "Crash Course Kit", which ships with Stencyl by default. If it is missing, or if you deleted it, you can download it here.
- Unzip the file as "Crash Course Kit" and place its contents under the "Games" folder.
- You can locate the "Games" folder by clicking the "View Games Folder" button in the bottom bar, just after opening Stencyl.
(1 of 5): Create a New Game
When you first load up Stencyl, you'll see a screen that looks something like this.
This is the Welcome Center. From here, you can create a new game, open an existing game, or browse games that other people have created.
Creating a New Game
1) Click the dotted square labeled Click here to create new Game.
2) Click on the Crash Course Kit, then click the Next button at the bottom of the dialog.
What are Kits? Often times when you create a game in Stencyl, you'll want to start with a Kit, a game template that comes with sample resources and has things like settings and game logic already configured. The kit you're starting with here has all the resources you'll need for the Crash Course.
3) Next, you'll see a dialog pop up (shown below) where you can set the game window's size (in pixels) and name your game. We're going to name it Crash Course Game, though feel free to name it something else if you'd like. By setting the Width and Height dimensions in the Screen Size section, you are determining the size of the window/view that the player will see when he or she plays your game. In this case, let's go with a Width of 640 and a Height of 480.
4) You'll now be taken to the Dashboard, a central area where you can see your game's resources (graphics, sounds, game logic, etc.) and settings.
Last Updated: 2013-02-02 by Ceric
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Disclaimer: The Stencyl Team does not actively monitor comments on articles. If you're seeking help for your game, please ask a question on the forums. Thanks!