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Crash Course: Let's Make a Game!

by Jon (Updated on 2014-02-02)


Introduction

This short, hands-on tutorial will walk you through the steps needed to create a simple platformer using premade content, so that you can become familiar with the main parts of Stencyl's interface.

Specifically, we'll show you how to...

Without further ado, let's get started!

Download and install Stencyl before starting this crash course.

 

Disclaimer

Screenshots may differ slightly from current versions of Stencyl. We'll update the Crash Course after major releases such as 2.0 and 3.0.

If something is way off to the point where the article isn't followable, let us know in the comments.

 

Downloadable Materials

This Crash Course makes use of the Crash Course Kit, which ships with Stencyl by default. If it is missing, or if you deleted it, you can download it here.

1) Unzip the file as "Crash Course Kit" and place its contents under the "Games" folder.

2) You can locate the "Games" folder by clicking the "View Games Folder" button in the bottom bar, just after opening Stencyl.

 

(1 of 5): Create a New Game

Welcome Center

When you first load up Stencyl, you'll see a screen that looks something like this.

This is the Welcome Center. From here, you can create a new game, open an existing game, or browse games that other people have created.

 

Creating a New Game

1) Click the dotted square labeled Click here to create new Game.

2) Click on the Crash Course Kit, then click the Next button at the bottom of the dialog.

What are Kits? Often times when you create a game in Stencyl, you'll want to start with a Kit, a game template that comes with sample resources and has things like settings and game logic already configured. The kit you're starting with here has all the resources you'll need for the Crash Course.

3) Next, you'll see a dialog pop up (shown below) where you can set the game window's size (in pixels) and name your game. We're going to name it Crash Course Game, though feel free to name it something else if you'd like. By setting the Width and Height dimensions in the Screen Size section, you are determining the size of the window/view that the player will see when he or she plays your game. In this case, let's go with a Width of 640 and a Height of 480.

Crash Course Set Game Window Size

4) You'll now be taken to the Dashboard, a central area where you can see your game's resources (graphics, sounds, game logic, etc.) and settings.

 

Click to Continue to Part 2

Disclaimer: All articles are geared towards Stencyl 3.0 and above. Use comments to provide feedback and point out issues with the article (typo, wrong info, etc.). If you're seeking help for your game, please ask a question on the forums. Thanks!

110 Comments

crispeta
Learning!
0 1 week, 6 days ago
infamousdesigner112
im boy

0 2 weeks ago
Thanhrocks
how do i even put the crash course in because its not there when i downloaded it
0 2 weeks, 1 day ago
siaabd
Woops addendum DLd wrong kit, just search "Crash Course Kit" in the Forge and it pops up. Durh.
0 2 weeks, 2 days ago
siaabd
(Windows 8.1 User) The steps in the Crash Course seem to be out of date, Unzipping the file in the "Games" folder in Stencyl yielded no results, but I found the "Drop Block" kit on the "Stencyl Forge" button and downloaded directly and it seems to show what's here. I hope this helps the next confused n00b :).
0 2 weeks, 2 days ago
CloudFusion
Hey guys I figured out how to get the crash course kit just download it from the forge
2 2 weeks, 3 days ago
LILKOLAID
For those having problems, try downloading the Crash Course Kit and moving it to the game folder, then copy and paste the folders from the (zipped) Crash Course Kit into the game folder. Worked for me hopefully it will work for you! :)
0 2 weeks, 4 days ago
Kbmm101
do you need winzip to open stencyl?

0 2 weeks, 4 days ago
Amyrose123
What??
0 1 month ago
vasid
I found mine at "C:\Users\-x-x-\AppData\Roamin g\Stencyl\stencylworks\games"( for Windows)
Note: -x-x- is your user account.
Hope it is helpful.

0 1 month, 2 days ago

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