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Forums Stencylpedia Stencyl TV Translations Go Pro - Plans & Pricing Download Stencyl


Switch to Book Layout

1: Getting Started

  • Getting Started
  • Crash Course
  • Crash Course 2
  • StencylForge

2: Building Logic

  • What is a Behavior?
  • Creating a Behavior
  • Attributes
  • Game Attributes
  • Attribute Types
  • Events
  • Our Behaviors

3: Actors

  • What are Actors?
  • Animations
  • Motion & Forces
  • Physics
  • Controls
  • Collisions & Groups
  • Killing vs. Recycling
  • Tweening
  • Effects
  • Chapter 3 Challenge

4: Scenes

  • Scene Basics
  • The Camera
  • Tilesets
  • Regions
  • Drawing Text & HUDs
  • Changing Scenes
  • Music, Sounds & Channels
  • Backgrounds
  • Customizing Actors
  • Chapter 4 Challenge

5: Game Mechanics

  • Saving
  • Pausing
  • 3rd Party Services
  • Web Requests

6: Advanced Topics

  • Get/Set Attributes
  • Custom Events
  • Blending Modes
  • Lists
  • Custom Blocks
  • Continuous Collisions

7: Testing & Tuning

  • Testing Games
  • Optimizing Performance 1
  • Optimizing Performance 2

8: The Last 10%

  • Flash Publishing
  • Standalone Apps
  • iOS App Store
  • Chrome Store
  • Making Money

M1: Mobile - Intro

  • Getting Started
  • Testing on your Device
  • Flash -> iOS Guide

M2: Mobile - Basics

  • Atlases
  • Drawing Text
  • Retina Display
  • Accelerometer
  • Joystick
  • Universal Games

M3: Mobile - Services

  • iAds
  • Game Center
  • In-App Purchases

M4: Mobile - Publishing

  • Debugging
  • Publishing to the App Store
  • Optimizing Performance
  • Promoting your Game

A: Troubleshooting

  • Showstoppers
  • General FAQ
  • iOS FAQ
  • The 90% Memory Warning
  • Recovering Broken Games
  • Can't Export to SWF
  • Reloading Documents
  • Generating Logs
  • Flash Security Settings
  • How to Report Bugs

B: How-To Guides

  • Importing Assets
  • Scene Designer
  • Code Mode
  • Font Editor
  • Pencyl (Image Editor)
  • Tile Editor (Shapes)
  • Game Cleaner

C: Reference

  • Glossary
  • Block Reference
  • Useful Shortcuts
  • Stencyl API

D: Resources

  • Stencyl TV
  • Abigayl's Guides
  • Giving Critiques
  • Creating Extensions
  • Translating Stencyl
  • Credits

3.0 Drafts (In Progress)

  • What's New in Stencyl 3.0?
  • Setup (Android)
  • Setup (Desktop)
  • Setup (iOS) - Concepts
  • Setup (iOS) - Mac
  • Setup (iOS) - Windows
  • Testing iOS on Windows
  • iOS Troubleshooter

  • Mobile App Scaling
  • Full Screen Mode
  • Simple Physics
  • Backgrounding an App

  • iOS App Store
  • Mac App Store
  • Windows Store
  • Google Play
  • HTML5

  • Android Ads
  • Android Purchases (WIP)
  • 4" Form Factor (iPhone 5)
  • Mobile Input
  • Mobile Features

  • Extending the Engine
  • iOS / Android Extensions
  • Developing the Official Extensions
  • Developing the Engine

  • iAds (Revised)
  • Game Center (Revised)
  • iOS Purchases (Revised)
  • Atlases (Revised)
  • Drawing Text (Revised)
  • Joystick (Revised)
  • Accelerometer (Revised)
  • Sounds (Revised, WIP)
  • Debugging (Revised, WIP)
  • iOS Performance (Revised)
Level: Beginner

StencylForge

What is StencylForge?

StencylForge is our marketplace for user-created (and team-created) resources.

 

How can StencylForge help me?

StencylForge hosts all of the following kinds of resources. Whatever is on your mind, StencylForge has it.

  • Graphics
  • Sound Effects
  • Music
  • Behaviors
  • Example Games
  • Kits

 

Accessing StencylForge

To access StencylForge, click on the Shop Icon in the toolbar. It'll pop up in a new tab. You must be logged in to access everything that StencylForge has to offer.

 

Here you'll see a selection of new and noteworthy resources, games, and other items selected by Stencyl Team members. You can flip between different sections using the left-pane.

 

Once a resource finishes downloading, the resource will be added to your currently open game. To ensure the resource stays in your game, make sure you save your progress.

If you downloaded a Game or a Kit, rather than an individual resource, you must close your currently opened game (if there is one) and open the Game or Kit directly from the Welcome Center.

 

Looking for a Behavior? Before you go to StencylForge...

Although StencylForge is a tempting and useful resource, reality will set in, and you'll discover that outside the curated, featured resources or "hard" assets like sounds and music, anything can go with what you grab.

To combat this, we introduced pre-shipped behaviors to Stencyl 2.0. Pre-Shipped behaviors are behaviors that we've created exclusively for re-use across all games. They're the most common behaviors we've seen grabbed or re-created. They're guaranteed to work and meet a certain standard.

To find them, simply begin adding a behavior to an Actor or a Scene. You'll now see a new section titled "From Your Library"

 

Sharing Resources

If you have a game resource, such as graphics, sounds, music, or Behaviors, that you would like to share with your fellow Stencylers on StencylForge; simply go to its icon in your game, right click on it, and from the dropdown menu that appears, select Share.

You can also click the Share button at the bottom-right of the screen.

Stencyl will ask you to save the game before upload loading any resources to StencylForge. Do that, and once it's done, a loading bar will appear.

Once it's done, Stencyl will then ask you to choose one of the three licenses available:

  • Creative Commons: This means anyone can download it freely, but must give credit to you
  • Public Domain: This means anything can be done with it, by anyone, at any future time, independent of Stencyl
  • All Rights Reserved: This means the resource can't be used without asking for your permission first.

Once you have selected a license, you will be taken to the resource's new page on StencylForge.

While here, you can customize the page by adding preview images, changing the resource's icon, and writing a description about it. You can also upload relevant documentation if your Behavior requires it.

When you're comfortable with the page, mark the resource as public, and you're all set!

 

Sharing a Game

The option to share a game (or kit) on Stencylforge is located at: Publish > Share on StencylForge

 

 

The Future - StencylForge 2

Although StencylForge has been a resounding success for us (over 1 million resource downloads), we've also discovered that we could make it significantly better.

StencylForge itself will see a complete revamp in Stencyl 3.0, starting with a web-based delivery, a fresh new interface and significantly more functionality to aid in the discovery of quality resources.

(Concept - Not a final draft!)

 

The Future - Local Library

A second request that's common come up is the ability to store resources locally, so that they can be shared between games.

In the past, people transferred their resources between games using StencylForge. In Stencyl 2.0, we added the ability to import and export resources to disk.

In a future version of Stencyl, we'll take that to the fullest extent and introduce a "library" for organizing and storing all Stencyl-made content, for pulling into games. Think of it like your iTunes for game resources.



Last Updated: 2013-01-29 by Jon

32603 have read this article
Disclaimer: The Stencyl Team does not actively monitor comments on articles. If you're seeking help for your game, please ask a question on the forums. Thanks!
9 Comments
judaolsa
how can i open a another account???
0 1 month, 2 weeks ago
Jpmac11
How do i post a game, there is no "share on stencylforge" button in the publish option
0 2 months, 1 week ago
rowan1277
i have the same problem as hwextreme
0 2 months, 2 weeks ago
SM123
How should I properly give credit if I use someone's actor?
0 7 months, 2 weeks ago
HWExtreme
When i click on the StencylForge icon, it does nothing. How do i fix this?
3 1 year, 2 weeks ago
wjack2010
Sounds good.
0 1 year, 2 months ago
aligoli1234567890
How Can I save them for future using(changing OS
2 1 year, 6 months ago
rossm
??????

-1 1 year, 10 months ago
malospam
When I download a kit, how do I change the kit's main character to my character?
4 1 year, 11 months ago



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