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Forums Stencylpedia Stencyl TV Translations Go Pro - Plans & Pricing Download Stencyl


Switch to Book Layout

1: Getting Started

  • Getting Started
  • Crash Course
  • Crash Course 2
  • StencylForge

2: Building Logic

  • What is a Behavior?
  • Creating a Behavior
  • Attributes
  • Game Attributes
  • Attribute Types
  • Events
  • Our Behaviors

3: Actors

  • What are Actors?
  • Animations
  • Motion & Forces
  • Physics
  • Controls
  • Collisions & Groups
  • Killing vs. Recycling
  • Tweening
  • Effects
  • Chapter 3 Challenge

4: Scenes

  • Scene Basics
  • The Camera
  • Tilesets
  • Regions
  • Drawing Text & HUDs
  • Changing Scenes
  • Music, Sounds & Channels
  • Backgrounds
  • Customizing Actors
  • Chapter 4 Challenge

5: Game Mechanics

  • Saving
  • Pausing
  • 3rd Party Services
  • Web Requests

6: Advanced Topics

  • Get/Set Attributes
  • Custom Events
  • Blending Modes
  • Lists
  • Custom Blocks
  • Continuous Collisions

7: Testing & Tuning

  • Testing Games
  • Optimizing Performance 1
  • Optimizing Performance 2

8: The Last 10%

  • Flash Publishing
  • Standalone Apps
  • iOS App Store
  • Chrome Store
  • Making Money

M1: Mobile - Intro

  • Getting Started
  • Testing on your Device
  • Flash -> iOS Guide

M2: Mobile - Basics

  • Atlases
  • Drawing Text
  • Retina Display
  • Accelerometer
  • Joystick
  • Universal Games

M3: Mobile - Services

  • iAds
  • Game Center
  • In-App Purchases

M4: Mobile - Publishing

  • Debugging
  • Publishing to the App Store
  • Optimizing Performance
  • Promoting your Game

A: Troubleshooting

  • Showstoppers
  • General FAQ
  • iOS FAQ
  • The 90% Memory Warning
  • Recovering Broken Games
  • Can't Export to SWF
  • Reloading Documents
  • Generating Logs
  • Flash Security Settings
  • How to Report Bugs

B: How-To Guides

  • Importing Assets
  • Scene Designer
  • Code Mode
  • Font Editor
  • Pencyl (Image Editor)
  • Tile Editor (Shapes)
  • Game Cleaner

C: Reference

  • Glossary
  • Block Reference
  • Useful Shortcuts
  • Stencyl API

D: Resources

  • Stencyl TV
  • Abigayl's Guides
  • Giving Critiques
  • Creating Extensions
  • Translating Stencyl
  • Credits

3.0 Drafts (In Progress)

  • What's New in Stencyl 3.0?
  • Setup (Android)
  • Setup (Desktop)
  • Setup (iOS) - Concepts
  • Setup (iOS) - Mac
  • Setup (iOS) - Windows
  • Testing iOS on Windows
  • iOS Troubleshooter

  • Mobile App Scaling
  • Full Screen Mode
  • Simple Physics
  • Backgrounding an App

  • iOS App Store
  • Mac App Store
  • Windows Store
  • Google Play
  • HTML5

  • Android Ads
  • Android Purchases (WIP)
  • 4" Form Factor (iPhone 5)
  • Mobile Input
  • Mobile Features

  • Extending the Engine
  • iOS / Android Extensions
  • Developing the Official Extensions
  • Developing the Engine

  • iAds (Revised)
  • Game Center (Revised)
  • iOS Purchases (Revised)
  • Atlases (Revised)
  • Drawing Text (Revised)
  • Joystick (Revised)
  • Accelerometer (Revised)
  • Sounds (Revised, WIP)
  • Debugging (Revised, WIP)
  • iOS Performance (Revised)
Level: Beginner

Abigayl's Interactive Tutorials (Part 1)

Tutorial 1 - The Basics

 

CHANGES TO CURRENT STENCYL VERSION:

  • Game Center is now Dashboard
  • No longer need to make Actor Behaviors; can use "Events" tab instead
  • Now need to use "Add an Event" at the top left to make the headings
  • If using events, do not need to "Attach to Actor" (still needed with Behaviors though)
  • Collisions Groups are now in the Settings button at the top of the page
  • Collisions between Actors are now handled by collision events (use "Member of Group" and change the group to "Actors")

 

Liked this one? See them all!

Part 1: The Basics

Part 2: Attributes, Saving/Loading, Kongregate API

Part 3: Advanced Controls, Spawning

Part 4: Mouse-based Shooting, Collisions and HP

Part 5: Music, Screen Boundaries, Backgrounds, Power-ups and More

Part 6: Virtually Lagless Actors



Last Updated: 2012-07-21 by Joe

61738 have read this article
Disclaimer: The Stencyl Team does not actively monitor comments on articles. If you're seeking help for your game, please ask a question on the forums. Thanks!
115 Comments
SpookyBurger
Awesome tutorial, thanks for putting it out there. Linked it to a friend who is just starting out.
0 2 months, 2 weeks ago
Wifido
Thanks for the tutorials. I am trying to follow this one and so far have the following issues:

1. I did not see instructions on how to start the demo (click the screen). Figured it out. Would be nice to have a "Click here" to start the tutorial.

2. Often the screen advances quickly to the next slide...i may have double clicked. I can't find a way to get to the previous screen so I have to reload. Would be nice to have a "prev/next" button or area.

3. I am in version 2.2 and when I click behaviors it does not pop up a "Categories" window where I can pick the type of behavior. Which makes me wonder if 2.2 has these by default or if I have to download them or...

When I add a behavior it does not come up with the "Always" block. I believe you have to add an Update event for that...

0 3 months, 2 weeks ago
computermaster
My player isn't dying when they touch enemies. Can you help?
0 3 months, 3 weeks ago
ZacDMW
I don't feel like too much of a newb anymore, thank you :)
0 4 months, 1 week ago
brundroid
Thanks for the great help Abigayl!
0 5 months, 1 week ago
ReFlare
how do i draw a character?
0 5 months, 4 weeks ago
sokbou
Nice tutorial! I'm a fresh starter and I feel it so easy to create a game. Now I'm gonna follow all of your tutorial and then I'll create my own dream game. Thanks you very much for your shared.
0 6 months, 2 weeks ago
ninjassasin
Abigayl, can you help me with a problem? My carecter is doing all its supost to but 5 seconds in the game and it moves by it self and starts doing loops and moving out of the scene. Do you know why and how to fix it..?
1 7 months, 2 days ago
jackrm110
Oh and on my Behaviors tab, I do not have an option so set behavior type, so when I open the behavior editing menu the workspace is blank. How do I enter in those "When Created" and "Always" tags? Sorry if my terminology is incorrect haha.
1 7 months, 3 days ago
jackrm110
So much more helpful than the Crash Courses. You explained everything so simply, and defined everything you did. Very excited to read your other tutorials!
0 7 months, 3 days ago
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